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1. PI in wormholes and mainting the POS's with it? - in Science and Industry [original thread]
The resources levels of planets in wh-space are alot higher than low-sec, the trick would be finding a C2 or C3 system with the right number of planet types to give you resources you're looking for. Depends if you just want to cover the POS fuel t...
- by Xen Solarus - at 2012.04.11 13:21:00
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2. Solo wormhole industry - in Science and Industry [original thread]
Perfectly viable in a C2 if you setup a large death-star POS, with lots of ECM and Turrets. Though finding on unoccupied one that fits with what you looking for would be the real challenge. But assuming you find one, most people would give a large...
- by Xen Solarus - at 2012.04.06 20:13:00
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3. POS ARRAY ACCESS CONTROL - in Science and Industry [original thread]
I've heard estimates saying a year at best before they can make some well needed changes to POS management. I wouldn't be surprised to wait far longer. Lets just hope its not "bounty hunter fix" long.
- by Xen Solarus - at 2012.04.05 23:48:00
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4. I keep sucking my hotspots dry! - in Science and Industry [original thread]
Hotspots are supposed to deplete. CCP said that planets regenerate, but didn't give any definate figures (That im aware of). If the hotspots your mining start to reduce, move to another. I generally find the one you left has regenerated by the tim...
- by Xen Solarus - at 2012.03.13 01:12:00
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5. "Indy help needed" corp hanger - in Science and Industry [original thread]
People have been asking CCP for improved safety features for POS structures FOREVER now. This issue has been made even more important with the addition of wormholes, forcing people to live out of POS' for extended periods. I've pretty much given u...
- by Xen Solarus - at 2012.03.09 08:31:00
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6. Player Owned Customs Office: Your feedback on the past month - in Science and Industry [original thread]
Jack Dant wrote: Xen Solarus wrote: Though, individuals that used to make a quiet bit of isk from PI have been effected the worst. Completely screwed i'd say. Im confused why people keep saying this. The prices of every PI item have gone...
- by Xen Solarus - at 2012.01.23 14:08:00
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7. Player Owned Customs Office: Your feedback on the past month - in Science and Industry [original thread]
CCP Omen wrote: 1. Is there anything related to the Customs Office feature or PI taxes that you think is broken or terrible? PI taxes are brutal, which no doubt encourages people to look to setup their own POCO's. Which at first i was prett...
- by Xen Solarus - at 2012.01.22 18:44:00
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8. Most ice miners are bots! *SHOCK* (not really...) - in Science and Industry [original thread]
YAY to you guys! Keep up the good work! Not sure why people have a problem with this, you sure as hell won't find people that use bots on the forums. Killing bots = more profits for people that don't use bots. Simple as. Worse still, bots generall...
- by Xen Solarus - at 2012.01.22 18:25:00
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9. My first POS... in a wormhole space, how to not die? - in Science and Industry [original thread]
Yeah needless for me to repeat much of the solid advice given. If your looking to stay long-term, a large tower is a must. Personally, X6 of each ECM type, X6 small turret of choice , and as many mediums as you can (and even more offline to make i...
- by Xen Solarus - at 2012.01.22 18:19:00
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10. Where's my fuel block switch date, Lebowski? - in Science and Industry [original thread]
Now i really wish i hadn't converted months of fuel into blocks! Guess its time to buy some more.
- by Xen Solarus - at 2011.12.10 00:50:00
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11. Corporations: Why Recruit? Players: Why Join? - in Science and Industry [original thread]
Eve allows for both styles. Lots of players no-doubt get solo enjoyment out of playing solo, but corps and alliances do open doors that usually are impossible. I've tried a bit of everything, and personally i think you can only play solo for so lo...
- by Xen Solarus - at 2011.12.10 00:46:00
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12. POCO's BROKEN and in need of patch love - in Science and Industry [original thread]
Desiderya wrote: The COs like to give me messages like: "Unable to do import the 6080 m3 as the target container only has 10000 units of space left". Happens when I want to import loads of things by marking them all, then dragging them to the ...
- by Xen Solarus - at 2011.12.10 00:35:00
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13. WH PI: Avoiding the gank - in Science and Industry [original thread]
I have this problem sometimes. My guess is that sometimes people stay cloaked near your POS and get an idea of when you're doing PI, and to see where you warp to. So my advice would be to mix up which order you tend to visit each custom office. Yo...
- by Xen Solarus - at 2011.12.08 01:21:00
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14. While you're complaining about Hisec PI spare a thought... - in Science and Industry [original thread]
Vigdis Thorisdottir wrote: Alliances won't make money off taxing poco's. They will make money by not having to pay *any* tax on their poco's. Stop being dense. They could do both in low-sec. 0% taxes for corp/alliance members. MASSIVE taxes...
- by Xen Solarus - at 2011.12.04 02:04:00
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15. Offline towers claiming moons - in Science and Industry [original thread]
Velicitia wrote: 30 days of inactive, then they become hackable (l4 or l5 required). You hack the tower, and it becomes yours. You have one hour to fuel it or it goes boom (or something, I dunno). flying up to a tower, you won't know if it's ...
- by Xen Solarus - at 2011.12.02 15:57:00
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16. While you're complaining about Hisec PI spare a thought... - in Science and Industry [original thread]
Hundo Kay wrote: Time will tell how "vulnerable" these POCO's will be. but given the HP's, reinforcement timers and other factors like access timers, I don't see a ton of people making a habit of banging on these things. Maybe I am wrong. I ...
- by Xen Solarus - at 2011.12.02 14:09:00
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17. While you're complaining about Hisec PI spare a thought... - in Science and Industry [original thread]
Bloody Wench wrote: I run 5 planets in a WH. I had to drag a character out of the WH. I had to source 5 prints. I had to pay for 5 lots of materials. I had to transport materials and prints to a station with slots available. I had to manufactu...
- by Xen Solarus - at 2011.12.02 11:29:00
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18. PI bug - in Science and Industry [original thread]
I posted this in the big thread regarding issues with cruicible, but im guessing it got drowned in there. A few other people posted it so i'm guessing its a common bug. It's really starting to annoy me now! Basicly, its when you try to transfer...
- by Xen Solarus - at 2011.12.01 08:31:00
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19. Fuel Blocks - in Science and Industry [original thread]
Awesome, thanks for the update! That Dev-Post is all i could find from googling "eve fuel blocks", so maybe someone should link the page with this info
- by Xen Solarus - at 2011.11.30 23:10:00
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20. Fuel Blocks - in Science and Industry [original thread]
I'm a tad confused, if someone could help. I've been going on what's been said in this dev post Dev-Blog , but it doesn't seem to sinc with the in game facts. For example, this dev-blog says: "Towers will use 1 block/hour for small, 2 blocks/hou...
- by Xen Solarus - at 2011.11.30 23:00:00
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